DevLog of FateBringer:
Development Phase
Phase 1: Story Writing and Lore | Phase 2: Character Customization | Phase 3: Movement, Physics, Rooms |
Phase 4: Tilesets and Room interaction | Phase 5: Pause Menu, Inventory, and Item Pickups | Phase 6: Passive NPCs |
Phase 7: Textboxes and Dialogue Trees | Phase 8: Money and Economy | Phase 9: Morality System |
Phase 10: Property Purchase | Phase 11: Cleanup Work on Sprites | Phase 12: Demo |
August 7th: